Optional Rules for Classic Games
Here are some optional rules that you may want to adopt in a more basic type campaign (which I find more fun). When deciding on a rule, go for whatever is more fun or will make a better story-line in...
View ArticleDungeon Master Tips from the Astral Plane
This is just a list of guidelines I made for myself as a young gamer. Most of these should be obvious, but maybe we need a reminder from time to time. Concentrate on role-playing monsters, think less...
View ArticleHandling Poison
The purpose of this document is to provide the DM with a system for handling poisons that can be as complicated or as simple as desired. Different ways of handling poisons range from instant death (as...
View ArticleCritique of Dungeons & Dragons 3rd Edition
With 4th edition just around the corner, I thought I’d give my impression of 3rd Edition and the d20 system. Good Ideas The d20 system has several good ideas that make it easier to understand and more...
View ArticleAlternate Rulebooks
As you know, the original Dungeons & Dragons game has long been out of print. Even if you can’t get your hands on one of the older rule sets, you can still use one of a couple of replacements:...
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